2026 | Student

French Design Awards Silver Winner

The Rift Realm

Entrant

Junzhe Xiang

Category

User Interface (UI) Design - Games & Gaming-Related

Client's Name

Country / Region

China

In the dawn of creation, the collision between the pristine light of the celestial realm and the corrupted void shadows tore the universe apart, birthing a fractured liminal dimension known as the "Rift Realm." Existing beyond the boundaries of heaven, the mortal world, and the underworld, it serves as the ultimate sanctuary for all who have been exiled and forsaken by the established cosmic order. In ancient times, the Primordial Guardians forged a pair of twin artifacts—the Mask of Wraiths and the Mask of Warding—to stabilize this crumbling dimension by absorbing the frenzied remnants of the dead and containing the encroaching chaos. However, following the Guardians' demise, these sacred relics were scattered across the realm and claimed by its four most powerful overlords. Now, these lords rule their respective territories, trapped in an endless cycle of territorial warfare and fragile alliances forged only to repel the abyssal horrors spilling from the unstable rifts. In this land devoid of absolute good or evil, even the holiest warriors are stained with blood, while the most savage beasts can uphold honor. The fate of this shattered world rests upon the twin masks, awaiting a supreme power capable of reuniting them to rewrite the balance of existence.

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